


Hemi light or at the very least have basic Environment Lighting enabled. You can use Texture mode to simply slap a picture on a set of polygons.įor materials to be visible you will need to have lights in your scene i.e. In Blender you can select 3D view Materials display mode to see the effects of materials (diffuse, specularity, opacity, etc,). In this example we will not use the optional Nodes editor. Select this material as the main node in the Nodes editor. In this example the selected render engine is irrelevant.īlender comes with an optional Nodes material editor. Blender textures and materials + FBX export for Unityīlender comes with a built in Blender Render engine and a Cycles Render engine.
